===== PC Engine Technical Information ===== ==== Technical specs ==== * **CPU:** Hu6280, a modified 65C02 running at 7.16 or 1.79 MHz * **Resolution: ** * X: variable, maximum of 512 (programmable in increments of 8 pixels) * Y: variable, maximum of 242 (programmable in increments of 1 line) * **Color: ** * Colors available: 512 * Colors onscreen: Maximum of 482 (240 background, 240 sprite, 1 backdrop, 1 overscan) * Palettes: Maximum of 32 (16 for background tiles, 16 for sprites) * Colors per palette: Maximum of 16 * **Sprites: ** * Simultaneously displayable: 64 * Sizes: 16×16, 16×32, 16×64, 32×16, 32×32, 32×64 * Palette: Each sprite can use up to 15 unique colors (one color must be reserved as transparent) using the sprite palettes * **Tiles: ** * Size: 8×8 *Palette: Each tile can use up to 15 unique colors (one color must be reserved as transparent) using the background palettes * **Memory: ** * Work RAM: 8KB * Video RAM: 64KB * **Audio capacity:** 6 PSG audio channels * **Media:** * HuCard: * Max Size: 8Mbit, except Street Fighter which was 20Mbit * CD: * Normal CD format, same sizes apply