Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
av:playstation_1_sync [2006/05/17 11:26]
24.67.253.203
av:playstation_1_sync [2010/10/26 11:25]
RARusk
Line 5: Line 5:
 Unlike the very complicated PlayStation 2, the PlayStation 1 units are very easy to hack. Still, care must be taken whenever one opens up a game console unit. Unlike the very complicated PlayStation 2, the PlayStation 1 units are very easy to hack. Still, care must be taken whenever one opens up a game console unit.
  
-The following pictures are from a SCPH-7501 unit (Version unknown) motherboard and a SCPH-101 (Version unknown) motherboard. The Composite Sync "​recipe" ​comes from Viletim!.+The following pictures are from a SCPH-7501 unit (Version unknown) motherboard and a SCPH-101 (Version unknown) motherboard. The Composite Sync circuit ​comes from Viletim!.
  
 Being that this is a Wiki page you are more than welcome to add any information that will improve the quality of information provided here. Being that this is a Wiki page you are more than welcome to add any information that will improve the quality of information provided here.
Line 30: Line 30:
 On the Playstation SCPH-5001 you can get the composite sync signal from the Sony CXA1645M encoder (pin 20), which is on the bottom side of the mainboard PCB. On the Playstation SCPH-5001 you can get the composite sync signal from the Sony CXA1645M encoder (pin 20), which is on the bottom side of the mainboard PCB.
  
-{{av:​psx_scph5001_compsync.jpg}}+{{ av:​psx_scph5001_compsync.jpg }}
  
 {{ av:​largerainbowline.gif }} {{ av:​largerainbowline.gif }}
 
 av/playstation_1_sync.txt ยท Last modified: 2019/08/27 20:45 (external edit)
 
Except where otherwise noted, content on this wiki is licensed under the following license: CC Attribution-Noncommercial-Share Alike 4.0 International
Recent changes RSS feed Driven by DokuWiki