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scart2rgb [2005/08/11 20:12]
58.87.0.2 created
scart2rgb [2005/10/30 11:52] (current)
nfg
Line 1: Line 1:
-===== RGB / SCART Adaptors ===== +Moved to [[AV:scart2rgb]]
-Being in a PAL land now (Australia) I'm suddenly aware of a definitive solution for converting RGB to SCART for blissfully clear gaming love.  Here then is how I did it: +
- +
-First I hacked up my custom made SCART extension cable - it had a female SCART on one end and a male SCART on the other end.  It was a straight-through cable, each pin went from 1 to 1, 2 to 2 etc.  Nothing special. ​ You can use a male <=> male cable if you like, they'​re pretty common. ​ Replace one end with a female connector and wire it up as follows: +
- +
-==== The pinout ==== +
- +
-^ RGB ^ Signal ^ SCART ^ +
-| 15 | Red | 15 | +
-| 19 | Green | 11 | +
-| 20 | Blue | 7 | +
-| 9 | Sync/Video | 20 | +
-| 1 | Left | 2 | +
-| 5 | Right | 6 | +
-| 16 | +5v/​Blanking | 16 | +
-| 13, 18, 17 | Ground | 13, 14, 17 | +
-| 7, 3, 21 | Ground | 5, 9, 18, 21 | +
- +
-==== The Caveats ==== +
-  * GameCube, VGA and other devices may not work with H+V Sync instead of Composite Video as a Sync signal +
-    * (Not sure if this is because it's H+V tied together or because it's not composite video, or because I lacked the Blanking signal) +
-  * I used +5v for blanking, but you may need to use a 100Ohm resistor on this line. +
-  * Ground is Ground, you don't have to separate them.  One ground line is enough, but you must connect ALL the ground pins on each end+
 
 scart2rgb.txt · Last modified: 2005/10/30 11:52 by nfg
 
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