arcade:sega_city_cabinet_pinouts
Differences
This shows you the differences between two versions of the page.
Next revision | Previous revisionNext revisionBoth sides next revision | ||
arcade:sega_city_cabinet_pinouts [2023/05/02 20:16] – created NFG | arcade:sega_city_cabinet_pinouts [2023/05/17 21:00] – Updated to reflect the 15 pin connector in the Naomi cabs. NFG | ||
---|---|---|---|
Line 2: | Line 2: | ||
Sega's Astro City, Blast City, Net City and Naomi Universal cabinets use a connector system that's common between them. More or less. They use the AMP/TE Universal Power family of connectors. | Sega's Astro City, Blast City, Net City and Naomi Universal cabinets use a connector system that's common between them. More or less. They use the AMP/TE Universal Power family of connectors. | ||
- | ==== Controllers | + | On all connectors, there is a key that indicates the location of pin #1. For this reason, no attempt has been made below to indicate //plug// or //socket// because it doesn' |
- | {{ : | + | |
+ | === Gender, Pins, Tabs & Sockets | ||
+ | |||
+ | Somewhat confusingly, | ||
+ | |||
+ | For all of these connectors, the part codes are listed. | ||
+ | |||
+ | ^ Function | ||
+ | ^ Controller | 12 | 176280-1 | ||
+ | ^ Extra Buttons | 10 | 176280-1 | ||
+ | ^ Analogue | 8 | 176275-1 | ||
+ | ^ Video | 15 | 176279-1 | ||
+ | ^ Audio | 4 | 176273-1 | ||
+ | ^ Power Supply | ||
+ | ^ AC Input | 15 | 176279-1 | ||
+ | ^ AC Output | 9 | 176276-1 | ||
+ | ^ Primary DC | 18 | 176280-9 | ||
+ | ^ Secondary DC | 12 | 176280-1 | ||
+ | ^ Pins ^^ 16-20 Gauge ^ 22-26 Gauge ^ | ||
+ | ^ Tab ^| 175150-2 | ||
+ | ^ Socket ^| 175152-2 | ||
+ | |||
+ | **ProTip:** A very expensive special tool is needed when pins are removed from these connectors. | ||
+ | |||
+ | The last digit of every **plug** or **socket** is the // | ||
+ | |||
+ | ^ Digit ^ Colour | ||
+ | | 1 | Natural | ||
+ | | 2 | Red | | ||
+ | | 4 | Yellow | ||
+ | | 6 | Blue | | ||
+ | | 9 | Black | | ||
+ | |||
+ | ===== Control Input ===== | ||
+ | |||
+ | ==== Primary Controls ==== | ||
+ | The 12-pin connector carries most of the player' | ||
+ | |||
+ | |||
+ | {{: | ||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | Start | 5 | Down | 9 | Button 4 | | ||
+ | | 2 | Right | 6 | Button 1 | 10 | Button 5 | | ||
+ | | 3 | Left | 7 | Button 2 | 11 | +5V | | ||
+ | | 4 | Up | 8 | Button 3 | 12 | Ground | | ||
+ | |||
+ | |||
+ | Buttons 4-6 (4-7 for Net City & Naomi) can be found on the extra buttons connector (aka kick harness). | ||
+ | |||
+ | ===== Extra Buttons ===== | ||
+ | |||
+ | The extra button connector changed when the Net City, New Net City and Naomi Universal cabinets came out. The //ground// pin was moved from 4 to 5, and //button 7// was added on pin 4. And in order to prevent confusion, the connector was changed from 10 to 15 pins. The third row is unused. | ||
+ | |||
+ | Note that, at least on a **New Astro City**, it seems the connector is fully populated in the cabinet, and runs straight through from panel to board. | ||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==== Astro & Blast City ==== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | P1 Button 4| 6 | P2 Button 5 | | ||
+ | | 2 | P1 Button 5 | 7 | P2 Button 6 | | ||
+ | | 3 | P1 Button 6 | 8 | Ground | | ||
+ | | 4 | Ground | 9 | N/C | | ||
+ | | 5 | P2 Button 4 | 10 | N/C | | ||
+ | |||
+ | ==== Net City & Naomi Universal ==== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | P1 Button 4| 6 | P2 Button 4 | NC | | ||
+ | | 2 | P1 Button 5 | 7 | P2 Button 5 | NC | | ||
+ | | 3 | P1 Button 6 | 8 | P2 Button 6 | NC | | ||
+ | | 4 | P1 Button 7| 9 | P2 Button 7 | NC | | ||
+ | | 5 | Ground | 10 | Ground | NC | | ||
+ | |||
+ | ===== Analogue Input ===== | ||
+ | There are two of these connectors, one for each player. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | V-Ref | 5 | Channel 2 | | ||
+ | | 2 | V-Ref | 6 | Channel 3 | | ||
+ | | 3 | Channel 0 | 7 | Ground | | ||
+ | | 4 | Channel 1 | 8 | Ground | | ||
+ | |||
+ | ===== Video ===== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | Red | 6 | AC Live | 11 | N/C | | ||
+ | | 2 | Green | 7 | AC Neutral | 12 | N/C | | ||
+ | | 3 | Blue | 8 | N/C| 13 | N/C | | ||
+ | | 4 | Sync | 9 | Demag | 14 | N/C | | ||
+ | | 5 | Ground | 10 | Demag | 15 | N/C | | ||
+ | |||
+ | ===== Audio ===== | ||
+ | Sega used the same connector with two different pinouts, depending on the audio function. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | ^ Speaker Output | ||
+ | | 1 | Left + | 3 | Right + | | ||
+ | | 2 | Left - | 4 | Right - | | ||
+ | ^ Amplifier Input ^^^^ | ||
+ | | 1 | Left + | 3 | Right + | | ||
+ | | 2 | Left - | 4 | Right - | | ||
+ | |||
+ | ===== Power Supply ===== | ||
+ | For the Astro and Blast City cabs, the power supplies didn't change much. The Net City and Naomi cabs were very different. | ||
+ | |||
+ | ==== AC Input ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | Frame Ground | 6 | N/C | 11 | Demag | | ||
+ | | 2 | Frame Ground | 7 | N/C | 12 | N/C | | ||
+ | | 3 | Frame Ground | 8 | N/C| 13 | Demag | | ||
+ | | 4 | N/C | 9 | N/C | 14 | N/C | | ||
+ | | 5 | AC Neutral | 10 | N/C | 15 | AC Live | | ||
+ | |||
+ | ==== AC Output ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | AC Live | 4 | N/C | 7 | AC Neutral | ||
+ | | 2 | AC Live | 5 | N/C | 8 | AC Neutral | ||
+ | | 3 | AC Live | 6 | N/C | 9 | AC Neutral | ||
+ | |||
+ | ==== Primary DC ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +12V | 7 | +12V | 13 | +12V | | ||
+ | | 2 | Ground | 8 | Ground | 14 | Ground | ||
+ | | 3 | +5V | 9 | Ground | 15 | Test | | ||
+ | | 4 | +5V | 10 | +5V | 16 | +Speaker In | | ||
+ | | 5 | -5V | 11 | +5V | 17 | +Speaker Out | | ||
+ | | 6 | Service | 12 | -Speaker In | 18 | -Speaker Out | | ||
+ | |||
+ | ==== Secondary DC ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +5V | 5 | +5V | 9 | +5V | | ||
+ | | 2 | +5V | 6 | +5V | 10 | +5V | | ||
+ | | 3 | Ground | 7 | Ground | 11 | Ground | | ||
+ | | 4 | Ground | 8 | Ground | 12 | +12V | | ||
+ | |||
+ | ===== Coin Counter ===== | ||
+ | |||
+ | For some reason the coin counter must be connected in order for the coin slot/coin input to work, because the ground line to the coin slot goes through the counter. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +5V | 3 | Coin Counter | | ||
+ | | 2 | GND in | 4 | GND to coin | |
arcade/sega_city_cabinet_pinouts.txt · Last modified: 2024/02/03 00:32 by NFG