User Tools

Site Tools


arcade:sega_city_cabinet_pinouts

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
arcade:sega_city_cabinet_pinouts [2023/05/10 14:44] – [Extra Buttons] NFGarcade:sega_city_cabinet_pinouts [2023/05/11 09:53] – Added Coin Cointer pinout NFG
Line 156: Line 156:
 |  3  | Ground |  7  | Ground |  11  | Ground | |  3  | Ground |  7  | Ground |  11  | Ground |
 |  4  | Ground |  8  | Ground |  12  | +12V | |  4  | Ground |  8  | Ground |  12  | +12V |
 +
 +===== Coin Counter =====
 +
 +For some reason the coin counter must be connected in order for the coin slot/coin input to work, because the ground line to the coin slot goes through the counter.  Seems like a security issue, making it harder to ring in credits without triggering the counter as well?  In any case, if you unplug the counter, you can't trigger a coin input.
 +
 +{{:arcade:amp-4p.png?80 | }}
 +
 +^ Pin ^ Function ^ Pin ^ Function ^
 +^  Speaker Output  ^^^^
 +|  1  | +5V |  3  | Coin Counter |  
 +|  2  | GND in |  4  | GND to coin |
  
arcade/sega_city_cabinet_pinouts.txt · Last modified: 2024/02/03 00:32 by NFG