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arcade:sega_city_cabinet_pinouts [2023/05/11 09:53] – Added Coin Cointer pinout NFGarcade:sega_city_cabinet_pinouts [2023/05/17 21:00] – Updated to reflect the 15 pin connector in the Naomi cabs. NFG
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 ^  Socket ^|  175152-2  |  175151-2  | ^  Socket ^|  175152-2  |  175151-2  |
  
-The last digit of every plug or socket is the //colour// Most of these colours are no longer available, but maybe you'll get lucky.  The colours are:+**ProTip:** A very expensive special tool is needed when pins are removed from these connectors.  You can file down a small screwdriver (a tiny allen tip is a good start) or use a spare pin instead.  The pins are the perfect width and length to reach the clasp inside the connector housing. 
 + 
 +The last digit of every **plug** or **socket** is the //colour// Most of these colours are no longer available, but maybe you'll get lucky.  The colours are:
  
 ^  Digit  ^  Colour  ^ ^  Digit  ^  Colour  ^
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 ===== Extra Buttons ===== ===== Extra Buttons =====
  
-The extra button connector changed when the Net City, New Net City and Naomi Universal cabinets came out.  The //ground// pin was moved from 4 to 5, and //button 7// was added.  So there are two pinouts for this connector.+The extra button connector changed when the Net City, New Net City and Naomi Universal cabinets came out.  The //ground// pin was moved from 4 to 5, and //button 7// was added on pin 4.  And in order to prevent confusion, the connector was changed from 10 to 15 pins.  The third row is unused. 
 + 
 +Note that, at least on a **New Astro City**, it seems the connector is fully populated in the cabinet, and runs straight through from panel to board.  Based on the wire **colours**, 14 is supposed to be +5V and 15 is Ground.  However the //intent// of each wire isn't relevant: all 10 pins run straight through from end to end.
  
-Note however that it seems the connector is fully populated and runs straight through, even on a New Astro City.  Based on the wire colours, 14 is supposed to be +5V and 15 is Ground.  However the //intent// of each wire isn't relevant: all 10 pins run straight through from end to end, so as long as your panel and receiving device expect the same signal in the same position. 
  
-The upshot is, at least on the New Astro City and the Naomi Universal Cabinet, you'll get the same results.  You can safely ignore the pinout of the connectors and worry about what's on either end. 
  
  
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 ==== Net City & Naomi Universal ==== ==== Net City & Naomi Universal ====
  
-{{:arcade:amp-10.png?150 | }}  +{{:arcade:amp-15.png?150 | }}  
  
-^ Pin ^ Function ^ Pin ^ Function ^ +^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ 
-|  1  | P1 Button 4|  6  | P2 Button 4 |   +|  1  | P1 Button 4|  6  | P2 Button 4 |  NC  | 
-|  2  | P1 Button 5 |  7  | P2 Button 5 | +|  2  | P1 Button 5 |  7  | P2 Button 5 |  NC  
-|  3  | P1 Button 6 |  8  | P2 Button 6 | +|  3  | P1 Button 6 |  8  | P2 Button 6 |  NC  
-|  4  | P1 Button 7|  9  | P2 Button 7 |   +|  4  | P1 Button 7|  9  | P2 Button 7 |    NC  | 
-|  5  | Ground |  10  | Ground |  +|  5  | Ground |  10  | Ground |    NC  |
  
 ===== Analogue Input ===== ===== Analogue Input =====
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 ^ Pin ^ Function ^ Pin ^ Function ^ ^ Pin ^ Function ^ Pin ^ Function ^
-^  Speaker Output  ^^^^ 
 |  1  | +5V |  3  | Coin Counter |   |  1  | +5V |  3  | Coin Counter |  
 |  2  | GND in |  4  | GND to coin | |  2  | GND in |  4  | GND to coin |
  
arcade/sega_city_cabinet_pinouts.txt · Last modified: 2024/02/03 00:32 by NFG