av:nintendomultiav
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av:nintendomultiav [2005/12/17 14:52] – More or less completely remade the page. nfg | av:nintendomultiav [2009/01/02 07:48] – 62.20.210.116 | ||
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===== SNES/ | ===== SNES/ | ||
- | {{http:// | + | Cable |
+ | |||
+ | {{http:// | ||
+ | |||
+ | Console: 12-pin male 0.1" | ||
+ | |||
+ | {{av:snes.gif}} | ||
^Pin^Name^Description^Pin^Name^Description^ | ^Pin^Name^Description^Pin^Name^Description^ | ||
| 1 | R | RGB Red | 2 | G | RGB Green | | | 1 | R | RGB Red | 2 | G | RGB Green | | ||
- | | 3 | CSYNC | Composite Sync | 4 | B | RGB Blue | | + | | 3 | CSYNC* | Composite Sync* | 4 | B | RGB Blue | |
| 5 | GND | Ground | | 5 | GND | Ground | ||
| 7 | Y | S-Video Y (luma) | | 7 | Y | S-Video Y (luma) | ||
| 9 | CVBS | Composite Video | 10 | +5V | +5 Volts | | | 9 | CVBS | Composite Video | 10 | +5V | +5 Volts | | ||
- | | 11 | L+R | Left+Right | + | | 11 | L | Left Audio | 12 | R | Right Audio | |
+ | *C-Sync is replaced by +12V on PAL SNES and PAL Gamecube consoles | ||
Not all signals are available on all systems: | Not all signals are available on all systems: | ||
^ Signal ^ AV Famicom ^ SNES ^ SNES2 ^ N64 ^ GameCube NTSC ^ GameCube PAL ^ | ^ Signal ^ AV Famicom ^ SNES ^ SNES2 ^ N64 ^ GameCube NTSC ^ GameCube PAL ^ | ||
^ Composite Video | Y | Y | Y | Y | Y | Y | | ^ Composite Video | Y | Y | Y | Y | Y | Y | | ||
- | ^ S-Video | N | Y | N | Y | Y | | + | ^ S-Video | N | Y | N | Y | Y | |
^ RGB | N | Y | N | N | N | Y | | ^ RGB | N | Y | N | N | N | Y | | ||
- | According to [[mailto: | + | Some AV cables differ between regions: |
+ | |||
+ | ^ Signal/ | ||
+ | ^ Composite Video (SNES, N64, Gamecube) | 75ohm resistor to ground, 220uF capacitor in series | Straight through to display | | ||
+ | ^ S-Video Y (N64) | 75ohm resistor to ground, 220uF capacitor in series | Straight through to display | | ||
+ | ^ S-Video C (N64) | 75ohm resistor to ground, 68nF capacitor in series | Straight through to display | | ||
+ | ^ RGB (SNES) | 33ohm (or 47ohm) resistor in series | ||
+ | ^ RGB (Gamecube) | 220uF capacitor in series (R, G and B) (+towards console -towards display) __**IF**__ you are going to watch/use the Composite video aswell (Scart connection) then you also need to use a 75 ohm resistor to ground and 220uF capacitor in series on the Composite line| Does not output RGB from the MultiAV port| | ||
+ | |||
+ | According to [[mailto: | ||
+ | |||
+ | Actually, there appears to be different PAL models with different RGB output. In my case, I had an RGB SCART cable designed for GameCube (I popped the SCART connector open, and there were resistors on the RGB pins). I also had two machines: " | ||
For reference, [[http:// | For reference, [[http:// | ||
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For info on adding RGB to some Nintendo 64 systems, [[http:// | For info on adding RGB to some Nintendo 64 systems, [[http:// | ||
- | To add RGB to a SNES2 (SNESjr), [[http:// | + | To add RGB to a SNES2 (SNESjr), [[http:// |
+ | |||
+ | Here is the pinout for the [[nintendodigitalav|GameCube Digital AV]] port. | ||
+ | |||
+ | <box round warning 40% |PAL Users Note:> | ||
- | <box round warning 40% |PAL Users Note:>A PAL SNES outputs +12v on pin 3, not composite sync. This is for a SCART TV to automatically detect RGB input. | ||
av/nintendomultiav.txt · Last modified: 2019/08/27 20:45 by 127.0.0.1