av:nintendomultiav
Differences
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av:nintendomultiav [2005/12/22 21:42] – nfg | av:nintendomultiav [2009/02/15 08:57] – Link83 | ||
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===== SNES/ | ===== SNES/ | ||
- | {{http:// | + | Cable: |
+ | {{http:// | ||
+ | |||
+ | Console: 12-pin male 0.1" | ||
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+ | {{av: | ||
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+ | Motherboard Pinout: | ||
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+ | {{: | ||
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+ | (Picture taken from an N64 motherboard as most signals are already labelled) | ||
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+ | Pinout Chart: | ||
^Pin^Name^Description^Pin^Name^Description^ | ^Pin^Name^Description^Pin^Name^Description^ | ||
- | | 1 | R | RGB Red | 2 | G | RGB Green | | + | | 1 | R | RGB Red | 2 | G | RGB Green | |
- | | 3 | CSYNC | Composite Sync | 4 | B | RGB Blue | | + | | 3 | CSYNC* | Composite Sync* | 4 | B | RGB Blue | |
| 5 | GND | Ground | | 5 | GND | Ground | ||
- | | 7 | Y | S-Video Y (luma) | + | | 7 | Y | S-Video Y (Luma) |
| 9 | CVBS | Composite Video | 10 | +5V | +5 Volts | | | 9 | CVBS | Composite Video | 10 | +5V | +5 Volts | | ||
- | | 11 | L+R | Left+Right | + | | 11 | L | Left Audio | 12 | R | Right Audio | |
+ | *CSYNC/ | ||
Not all signals are available on all systems: | Not all signals are available on all systems: | ||
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^ RGB | N | Y | N | N | N | Y | | ^ RGB | N | Y | N | N | N | Y | | ||
- | According to [[mailto: | + | Some AV cables have different internal components between regions: |
+ | |||
+ | ^ Console ^ Signal ^ PAL ^ NTSC ^ | ||
+ | ^ SNES | Composite Video | 75ohm resistor to ground on Composite Video | Straight through to display | | ||
+ | ^ SNES | S-Video | Outputs S-Video but cable components (if any) are unknown at this time | Straight through to display | | ||
+ | ^ SNES | RGB | 75ohm resistors to ground on R, G, B and Composite Video | 220uF Capacitors* in series on R, G & B | | ||
+ | ^ N64 | Composite Video | 75ohm resistor to ground on Composite Video (and 220uF capacitor* in series is also recommended) | Straight through to display | | ||
+ | ^ N64 | S-Video | 75ohm resistor to ground and 220uF capacitor* in series on Luma. 75ohm resistor to ground and 68nF capacitor in series on Chroma| Straight through to display | | ||
+ | ^ N64 | RGB | Requires modification first - Only a certain early French model - ' | ||
+ | ^ Gamecube | Composite Video | 75ohm resistor to ground, 220uF capacitor* in series on Composite Video | Straight through to display | | ||
+ | ^ Gamecube | S-Video | Does not output S-Video from the MultiAV port | Straight through to display | | ||
+ | ^ Gamecube | RGB | 220uF Capacitors* in series on R, G & B. If you are going to watch/use the Composite video picture aswell (Scart connection) then you also need to use a 75 ohm resistor to ground and 220uF capacitor* in series on Composite Video| Does not output RGB from the MultiAV port. RGB can be obtained from the ' | ||
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+ | *220uF capacitors are polarised, and it is important that the positive leg always goes towards the console and negative leg towards TV/ | ||
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+ | The PAL SNES was internally revised 4 or 5 times during its lifetime. Later consoles used a different video encoder chip and supporting cicuitry and ' | ||
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+ | According to [[mailto: | ||
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+ | Actually, there appears to be different PAL models with different RGB output. In my case, I had an RGB SCART cable designed for GameCube (I popped the SCART connector open, and there were resistors on the RGB pins). I also had two machines: " | ||
For reference, [[http:// | For reference, [[http:// | ||
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For info on adding RGB to some Nintendo 64 systems, [[http:// | For info on adding RGB to some Nintendo 64 systems, [[http:// | ||
- | To add RGB to a SNES2 (SNESjr), [[http:// | + | To add RGB to a SNES2 (SNESjr), [[http:// |
Here is the pinout for the [[nintendodigitalav|GameCube Digital AV]] port. | Here is the pinout for the [[nintendodigitalav|GameCube Digital AV]] port. | ||
- | <box round warning 40% |PAL Users Note:>A PAL SNES outputs +12v on pin 3, not composite sync. This is for a SCART TV to automatically detect RGB input. | + | <box round warning 40% |PAL Users Note:>The PAL SNES and PAL Gamecube (But not the PAL N64) outputs +12v on pin 3, not composite sync (C-Sync). This is for a SCART TV to automatically detect RGB input. See the [[av: |
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av/nintendomultiav.txt · Last modified: 2019/08/27 20:45 by 127.0.0.1