arcade:sega_city_cabinet_pinouts
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arcade:sega_city_cabinet_pinouts [2023/05/02 22:43] – WIP NFG | arcade:sega_city_cabinet_pinouts [2024/02/03 00:32] (current) – [Coin Input] NFG | ||
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=== Gender, Pins, Tabs & Sockets === | === Gender, Pins, Tabs & Sockets === | ||
- | Somewhat confusingly, | + | ⚠️ The TE series plastic |
For all of these connectors, the part codes are listed. | For all of these connectors, the part codes are listed. | ||
- | * **Tabs** | + | ^ Function |
- | * (AWG 22-26): 175149-2 | + | ^ Controller | 12 | 176278-1 | 176289-1 | |
- | * (AWG 16-20): 175150-2 | + | ^ Extra Buttons | 10 | 176277-1 | 176288-1 | |
- | | + | ^ Analogue | 8 | 176275-1 |
- | * (AWG 22-26): 175151-2 | + | ^ Video | 15 | 176279-1 | 176290-1 | |
- | | + | ^ Audio | 4 | 176273-1 |
+ | ^ Coin | 3 | 176272-1 | ||
+ | ^ Power Supply | ||
+ | ^ AC Input | 15 | 176279-1 | ||
+ | ^ AC Output | 9 | 176276-1 | ||
+ | ^ Primary DC | 18 | 176280-9 | ||
+ | ^ Secondary DC | 12 | 176280-1 | ||
+ | ^ ^^ ↓ ^ ↓ ^ | ||
+ | | Inner Connectors ^^ Receptacle | ||
+ | ^ 26-22 AWG || 175151-2 | 175149-2 | ||
+ | ^ | ||
+ | For the **power supply** sockets, the second part number indicates the panel-mount part. The first number is for cables. | ||
+ | |||
+ | **ProTip:** A very expensive special tool is needed when pins are removed from these connectors. | ||
+ | |||
+ | The last digit of every **plug** or **socket** is the // | ||
+ | |||
+ | ^ Digit ^ Colour | ||
+ | | 1 | Natural | ||
+ | | 2 | Red | | ||
+ | | 4 | Yellow | ||
+ | | 6 | Blue | | ||
+ | | 9 | Black | | ||
===== Control Input ===== | ===== Control Input ===== | ||
Line 23: | Line 45: | ||
The 12-pin connector carries most of the player' | The 12-pin connector carries most of the player' | ||
- | {{: | ||
+ | {{: | ||
^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
| 1 | Start | 5 | Down | 9 | Button 4 | | | 1 | Start | 5 | Down | 9 | Button 4 | | ||
| 2 | Right | 6 | Button 1 | 10 | Button 5 | | | 2 | Right | 6 | Button 1 | 10 | Button 5 | | ||
| 3 | Left | 7 | Button 2 | 11 | +5V | | | 3 | Left | 7 | Button 2 | 11 | +5V | | ||
- | | 4 | Up | 8 | Button 3 | 12 | Ground | | + | | 4 | Up | 8 | Button 3 | 12 | Ground | |
Buttons 4-6 (4-7 for Net City & Naomi) can be found on the extra buttons connector (aka kick harness). | Buttons 4-6 (4-7 for Net City & Naomi) can be found on the extra buttons connector (aka kick harness). | ||
Line 35: | Line 58: | ||
===== Extra Buttons ===== | ===== Extra Buttons ===== | ||
- | The extra button connector changed when the Net City, New Net City and Naomi Universal cabinets came out. The //ground// pin was moved from 4 to 5, and //button 7// was added. | + | The extra button connector changed when the Net City, New Net City and Naomi Universal cabinets came out. The //ground// pin was moved from 4 to 5, and //button 7// was added on pin 4. |
- | === Astro & Blast City === | + | Note that, at least on a **New Astro City**, it seems the connector is fully populated in the cabinet, and runs straight through from panel to board. |
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==== Astro & Blast City ==== | ||
{{: | {{: | ||
^ Pin ^ Function ^ Pin ^ Function ^ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
- | | 1 | P1 Button 4| 6 | P2 Button | + | | 1 | P1 Button 4| 6 | P2 Button |
- | | 2 | P1 Button 5 | 7 | P2 Button | + | | 2 | P1 Button 5 | 7 | P2 Button |
- | | 3 | P1 Button 6 | 8 | P2 Button 6 | | + | | 3 | P1 Button 6 | 8 | Ground |
- | | 4 | Ground | 9 | Ground | + | | 4 | Ground | 9 | N/C | |
- | | 5 | N/C | 10 | N/C | | + | | 5 | P2 Button 4 | 10 | N/C | |
- | === Net City & Naomi Universal === | + | ==== Net City & Naomi Universal |
- | {{: | + | {{: |
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | P1 Button 4| 6 | P2 Button 4 | 11 | +12V | | ||
+ | | 2 | P1 Button 5 | 7 | P2 Button 5 | 12 | +5V | | ||
+ | | 3 | P1 Button 6 | 8 | P2 Button 6 | 13 | +5V | | ||
+ | | 4 | P1 Button 7| 9 | P2 Button 7 | 14 | Ground | ||
+ | | 5 | Ground | | ||
+ | |||
+ | ===== Analogue Input ===== | ||
+ | There are two of these connectors, one for each player. | ||
+ | |||
+ | {{: | ||
^ Pin ^ Function ^ Pin ^ Function ^ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
- | | 1 | P1 Button | + | | 1 | V-Ref | 5 | Channel 2 | |
- | | 2 | P1 Button | + | | 2 | V-Ref | 6 | Channel 3 | |
- | | 3 | P1 Button | + | | 3 | Channel 0 | 7 | Ground | |
- | | 4 | P1 Button 7| 9 | P2 Button | + | | |
- | | 5 | Ground | | + | |
+ | ===== Video ===== | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | Red | 6 | AC Live | 11 | N/C | | ||
+ | | 2 | Green | 7 | AC Neutral | 12 | N/C | | ||
+ | | 3 | Blue | 8 | N/C| 13 | N/C | | ||
+ | | | ||
+ | | 5 | Ground | 10 | Demag | 15 | N/C | | ||
+ | |||
+ | ===== Audio ===== | ||
+ | Sega used the same connector with two different pinouts, depending on the audio function. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | ^ Speaker | ||
+ | | 1 | Left + | 3 | Right + | | ||
+ | | 2 | Left - | 4 | Right - | | ||
+ | ^ Amplifier | ||
+ | | 1 | Left + | 3 | Left - | | ||
+ | | 2 | Right - | 4 | Right + | | ||
+ | |||
+ | Though every *City cab had stereo speakers, the default audio arrangement supported only monaural sound. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Mono Jumper | ||
+ | | 1 | Left + | 3 | to pin 2 | | ||
+ | | 2 | to pin 3 | 4 | Right - | | ||
+ | ===== Power Supply ===== | ||
+ | For the Astro and Blast City cabs, the power supplies didn't change much. The Net City and Naomi cabs were very different. | ||
+ | |||
+ | ==== AC Input ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | Frame Ground | 6 | N/C | 11 | Demag | | ||
+ | | 2 | Frame Ground | 7 | N/C | 12 | N/C | | ||
+ | | 3 | Frame Ground | 8 | N/C| 13 | Demag | | ||
+ | | 4 | N/C | 9 | N/C | 14 | N/C | | ||
+ | | | ||
+ | |||
+ | ==== AC Output ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | AC Live | 4 | N/C | 7 | AC Neutral | ||
+ | | 2 | AC Live | | ||
+ | | 3 | AC Live | | ||
+ | |||
+ | ==== Primary DC ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +12V | 7 | +12V | 13 | +12V | | ||
+ | | 2 | Ground | ||
+ | | 3 | +5V | 9 | Ground | 15 | Test | ||
+ | | 4 | +5V | 10 | +5V | 16 | +Speaker In | | ||
+ | | 5 | -5V | 11 | +5V | 17 | +Speaker Out | | ||
+ | | 6 | Service | 12 | -Speaker In | 18 | -Speaker Out | | ||
+ | |||
+ | ==== Secondary DC ==== | ||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +5V | 5 | +5V | 9 | +5V | | ||
+ | | 2 | +5V | 6 | +5V | 10 | +5V | | ||
+ | | 3 | Ground | | ||
+ | | 4 | Ground | 8 | Ground | 12 | +12V | | ||
+ | |||
+ | ===== Coin Counter ===== | ||
+ | |||
+ | For some reason the coin counter must be connected in order for the coin slot/coin input to work, because the ground line to the coin slot goes through the counter. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | +5V | 3 | Coin Counter | | ||
+ | | 2 | GND in | 4 | GND to coin | | ||
+ | |||
+ | ===== Coin Input ===== | ||
+ | |||
+ | These 3-pin coin input connectors are found in the Naomi and Net City series of cabinets. | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function | | ||
+ | | 1 | Coin Switch | | ||
+ | | 2 | +12V | | ||
+ | | 2 | GND | | ||
+ | ===== JVS Power ===== | ||
+ | |||
+ | Sega's JVS board, found in the New Net City and Naomi Universal cabs, uses both 5V and 12V. If you're putting one in an Astro City, the standard PSU has an unused output connector that provides an easy source for both. The 8-pin power plug pinout for the JVS is: | ||
+ | |||
+ | {{: | ||
+ | |||
+ | ^ Pin ^ Function ^ Pin ^ Function ^ | ||
+ | | 1 | 5V | ||
+ | | 2 | ||
+ | | | ||
+ | | 4 | 12V | 8 | Ground | ||
+ |
arcade/sega_city_cabinet_pinouts.1683031392.txt.gz · Last modified: 2023/05/02 22:43 by NFG