imports:sega_saturn
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+ | ===== Sega Saturn Import Mod ===== | ||
+ | {{skill> | ||
+ | ==== The Theory ==== | ||
+ | The basic theory is simple: There are jumpers on the Saturn mainboard which tell the OS what country it is running in. Changing these jumpers will make the Saturn believe it is running in another country, allowing you to run imported software. It will NOT work for copied software (Software pirates must die!), nor will it translate your games from Japanese to English. | ||
+ | {{ imports: | ||
+ | There are four jumpers we are concerned with, #6, 7, 10 and 11. For an American Saturn the jumpers currently set are 10 and 7. To change it to Japanese mode, you must open these jumpers and close jumpers 11 and 6. | ||
+ | |||
+ | ==== How The Jumpers Work ==== | ||
+ | {{imports: | ||
+ | |||
+ | Let's try another way: If the point common to both 6 + 7 is set to +5v, the Saturn thinks it's in Japan. | ||
+ | |||
+ | Sega was nice to us - these jumpers are clearly labelled on all Saturn boards, and all you've got to is find them, and install your switch. On all models you'll find the jumpers on the bottom of the PCB. On some they' | ||
+ | |||
+ | <box warning round |Common Points> | ||
+ | |||
+ | ==== The Country Codes ==== | ||
+ | This table lists the jumpers that should be CLOSED to set a certain region. | ||
+ | |||
+ | Note: I (phreak97) Just modded an early Japanese saturn which had JP6 and JP7 reversed. It took me ages to figure out that it was set to south america instead of USA. | ||
+ | You can tell if yours is reversed by confirming the jumper positions before you start. This console according to the jumper labels appeared to be set to "Do Not Use" but was actually set to Japan as it should have been. | ||
+ | |||
+ | ^Region^Jumpers (Closed Jumpers)^^^^ | ||
+ | ^.^JP6/ | ||
+ | ^ Do Not Use | | ||
+ | ^ Japan | JP6 | JP9 | JP11 | JP13 | | ||
+ | ^ Asia NTSC | JP6 | J08 | JP11 | JP13 | | ||
+ | ^ Sega Reserved | JP7 | J08 | JP11 | JP13 | | ||
+ | ^ North America | JP7 | JP9 | JP10 | JP13 | | ||
+ | ^ Mid + S America NTSC | | ||
+ | ^ Korea | JP6 | J08 | JP10 | JP13 | | ||
+ | ^ Sega Reserved | JP7 | J08 | JP10 | JP13 | | ||
+ | ^ Sega Reserved | JP6 | JP9 | JP11 | JP12 | | ||
+ | ^ Sega Reserved | JP7 | JP9 | JP11 | JP12 | | ||
+ | ^ Asia PAL | | ||
+ | ^ Sega Reserved | JP7 | J08 | JP11 | JP12 | | ||
+ | ^ Europe Etc | | ||
+ | ^ Mid + S America PAL | JP7 | JP9 | JP10 | JP12 | | ||
+ | ^ Sega Reserved | JP6 | J08 | JP10 | JP12 | | ||
+ | ^ Do Not Use | | ||
+ | |||
+ | The following chart will help you identify the proper setting for the common point. | ||
+ | ^Region^Jumpers^^^^ | ||
+ | ^.^JP6/ | ||
+ | ^ Do Not Use | GND | GND | GND | GND | | ||
+ | ^ Japan | +5v | GND | GND | GND | | ||
+ | ^ Asia NTSC | GND | +5v | GND | GND | | ||
+ | ^ Sega Reserved | +5v | +5v | GND | GND | | ||
+ | ^ North America | GND | GND | +5v | GND | | ||
+ | ^ Mid + S America NTSC | | ||
+ | ^ Korea | GND | +5v | +5v | GND | | ||
+ | ^ Sega Reserved | +5v | +5v | +5v | GND | | ||
+ | ^ Sega Reserved | GND | GND | GND | +5v | | ||
+ | ^ Sega Reserved | +5v | GND | GND | +5v | | ||
+ | ^ Asia PAL | GND | +5v | GND | +5v | | ||
+ | ^ Sega Reserved | +5v | +5v | GND | +5v | | ||
+ | ^ Europe Etc | GND | GND | +5v | +5v | | ||
+ | ^ Mid + S America PAL | +5v | GND | +5v | +5v | | ||
+ | ^ Sega Reserved | GND | +5v | +5v | +5v | | ||
+ | ^ Do Not Use | +5v | +5v | +5v | +5v | | ||
+ | |||
+ | ==== Locating The Jumpers ==== | ||
+ | There are several different revisions of Saturn PCB. The jumpers moved around a lot. Often they' | ||
+ | |||
+ | ^ Diagram ^ Photo ^ | ||
+ | |{{http:// | ||
+ | |{{http:// | ||
+ | |{{http:// | ||
+ | | The next two sets apply only to the HiSaturn Navi || | ||
+ | |{{http:// | ||
+ | |{{http:// |
imports/sega_saturn.1259179318.txt.gz · Last modified: 2019/08/27 20:44 (external edit)