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av:av_mods [2005/10/30 11:43] nfgav:av_mods [2019/08/27 20:45] (current) – external edit 127.0.0.1
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 ====== AV Mods ====== ====== AV Mods ======
  
-Most pre-NES consoles offered only [[RF]] output, and can be difficult to modify.  Almost every post-NES system had a wealth of video options, most offering at least [[composite video]] output, and many easily hacked to allow [[RGB]] output, and sometimes [[S-video]].  On this page you'll find the GameSX library of video hacks - some useful, some trivial, and some downright evil.  All, however, will grant you better quality images than you're seeing now.  +Most pre-NES consoles offered only [[http://en.wikipedia.org/wiki/Channel_3/4_output|RF]] output, and can be difficult to modify.  Almost every post-NES system had a wealth of video options, most offering at least [[composite video]] output, and many easily hacked to allow [[RGB]] output, and sometimes [[S-video]].  On this page you'll find the GameSX library of video hacks - some useful, some trivial, and some downright evil.  All, however, will grant you better quality images than you're seeing now.  
  
 When [[http://wiki.dontpressstart.com/index.php?title=Lawrence|Lawrence]] started GameSX.com back in ~1996 there were no sources for this information online.  Gopher was still vying with the infant WWW as the most useful resource, and GameSX.com - originally intended to be a website for Game Station X (Lawrence's store) was instead a repository of knowledge gleaned from obscure sources and trial and error (mostly the latter). When [[http://wiki.dontpressstart.com/index.php?title=Lawrence|Lawrence]] started GameSX.com back in ~1996 there were no sources for this information online.  Gopher was still vying with the infant WWW as the most useful resource, and GameSX.com - originally intended to be a website for Game Station X (Lawrence's store) was instead a repository of knowledge gleaned from obscure sources and trial and error (mostly the latter).
 +
  
  
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   * [[http://nfg.2y.net/games/ntsc/|Video Primer]] (mostly NTSC)   * [[http://nfg.2y.net/games/ntsc/|Video Primer]] (mostly NTSC)
   * [[http://atarilabs.com/meat/2000/1201_videoprimer.shtml|Video Primer]] (older version)   * [[http://atarilabs.com/meat/2000/1201_videoprimer.shtml|Video Primer]] (older version)
-  * [[http://atarilabs.com/meat/2000/1201_rgbprimer.shtml|RGB Primer]]+  * [[http://nfg.2y.net/meat/2000/1201_rgbprimer.shtml|RGB Primer]]
   * [[:howtosolder|How to Solder]]   * [[:howtosolder|How to Solder]]
  
 ==== Video Adaptors ==== ==== Video Adaptors ====
   * [[SCART2RGB|SCART <=> J-RGB-21]] (and vice-versa)   * [[SCART2RGB|SCART <=> J-RGB-21]] (and vice-versa)
 +  * [[lm1881|LM1881 Sync Seperator]] - Create composite sync from composite video
 +  * [[LM1881N|LM1881 Video Sync Separator with Sync Buffer]] - Create a clean composite sync from composite sync or video signal containing sync.
 +  * [[AV Converters]]
 +  * [[Adding +5v to SCART lead]] - not all devices provide SCART/RGB switching power.
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 ====Specific Information==== ====Specific Information====
-  * NES+ 
 +=== Consoles === 
 +  [[:matrix| AV Mod / Console cross reference]] 
 + 
 +  * 3DO Interactive Multiplayer 
 +    * [[3DO RGB Mod|RGB Mod]] 
 + 
 +  * Atari 2600 
 +    * [[http://etim.net.au/2600rgb/|2600RGB board]] - Provides RGB, S-video, composite video, and audio output. Component video output via [[http://etim.net.au/shop/shop.php?crn=203&rn=549&action=show_detail |NESRGB-Component add-on]]. 
 +    * [[2600 S-video mod|S-video Mod]] 
 +  * Atari 5200 
 +    * [[5200 S-video mod|S-video Mod]] 
 + 
 +  * Colecovision 
 +    * [[cbs_coleco|CBS PAL version A/V output]] 
 +  * Mattel Intellivision 
 +    * [[intellivision_pal|PAL Version A/V and RGB output]] 
 + 
 +  * NEC TurboGrafx/PC-Engine family 
 +    * [[pcergb|TG/PCE RGB output]] 
 + 
 +  * Nintendo GameCube 
 +    * [[GameCube RGB]] - How to modify a Nintendo GameCube component video cable to make it output RGB. 
 +    * [[nintendogcda|GameCube Digital Audio]] - Untested by GameSX 
 +  * Nintendo 64 
 +    * [[n64rgb-amp|RGB Video Driver (IC Based)]] - For early NTSC versions only (**without** the need for SMD component removal) 
 +    * [[n64rgb-ntsc|RGB Video Driver]] - For early NTSC versions only. 
 +  * Nintendo NES 
 +    * [[http://etim.net.au/nesrgb/index.htm|NESRGB board]] - Provides RGB, S-video and composite video output using the original PPU 
 +    * [[http://universalppu.com|Universal PPU]] - An FPGA-based replacement for the PPU that outputs VGA, RGB, component, S-video and composite (in-progress) 
 +    * [[NES RGB Amplifier++|NES RGB++]] - NES RGB amplifier with external LPF 
 +    * RGB Output for NES/FC (Useful Forum Topics: [[http://nfggames.com/forum/index.php?showtopic=187|First]], [[http://nfggames.com/forum/index.php?showtopic=956|Second]], [[http://nfggames.com/forum/index.php?showtopic=1592|Third]])
     * [[AV:Stereo sound for NES|Stereo Sound for NES]]     * [[AV:Stereo sound for NES|Stereo Sound for NES]]
 +  * Philips G7000 Videopac
 +    * [[g7000_av|A/V and RGB]]
 +  * Nintendo SNES
 +    * [[SNES2RGB|SNES mini RGB]] - the newer, smaller SNES did not include RGB (or S-video).  Here's how to get your RGB back.
 +    * [[SNES sp/dif]] - Add an SP/DIF output to your SNES.
 +
 +  * Sony PlayStation
 +    * [[PlayStation 1 Sync]] - For those who would rather get the sync off of the motherboard than use sync chips.
 +  * Sony PlayStation 2
 +    * [[PlayStation 2 RGB/Sync]] - How to find RGB video and sync signals off of some PS2 motherboards.
 +
 +  * Sega Saturn
 +    * [[saturn_sp_dif| Sega Saturn Digital Audio]]
 +  * Sega Dreamcast
 +    * [[dreamcastrgb|Sega Dreamcast RGB]]
 +    * [[Dreamcast 480i-480p scart cable]]
 +    * [[dreamcastda| Sega Dreamcast Digital Audio]]
 +  * Sega MegaDrive / Genesis
 +    * [[Genesis 3 Video Chip]]
 +    * [[Genesis 1 S-Video Mod]]
 +  * Sega Mark III
 +    * [[Sega Mark III RGB Amp]]
 +  * Sega Master System I + II
 +    * [[sms2_av|RGB, Composite, S-Video and Audio]] - Right off the board.
 +
 +=== Computers ===
  
-  * SNES +  * ZX Spectrum 
-    * [[SNES2RGB|SNESjr RGB]] - the newer, smaller Super NES did not include RGB (or S-video).  Here's how to get your RGB back. +  * Atari 8-bit 
-    [[SNES sp/dif]] - Add an sp/dif output to your snes.+    * [[:alternate_power_a_v_connector|Alternate Power &amp; A/V connectors]] 
 +  * Amstrad CPC 
 +  MSX 
 +  * Commodore 64/128 
 +  * Commodore PET 
 +  * Classic IBM PC
av/av_mods.1130636625.txt.gz · Last modified: 2019/08/27 20:44 (external edit)