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av:nintendodigitalav [2009/01/24 05:42] Link83av:nintendodigitalav [2023/05/26 08:44] (current) Link83
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 The DigitalAV connector carries digital sound and digital component video.  Neither signal is useful by itself; the Nintendo component cable converts the digital to analogue component, and a chip is required to convert the digital audio to a usable format (TOSlink, etc).  Special thanks to **Oscar** for this information. The DigitalAV connector carries digital sound and digital component video.  Neither signal is useful by itself; the Nintendo component cable converts the digital to analogue component, and a chip is required to convert the digital audio to a usable format (TOSlink, etc).  Special thanks to **Oscar** for this information.
  
-There are other pages detailing the [[nintendoGCRGB|GameCube RGB + VGA]] and [[nintendoGCDA|Digital Audio]] mods on this wiki.+There are other pages detailing the [[gamecube_rgb|GameCube RGB + VGA]] and [[nintendoGCDA|Digital Audio]] mods on this wiki.
  
 <box warning round|Caveats> <box warning round|Caveats>
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 ^ Pin ^ Signal ^ Pin ^ Signal ^ ^ Pin ^ Signal ^ Pin ^ Signal ^
 ^  1 | DetectCable (pull high 1.8V)  |  2 | 54MHz Clock  | ^  1 | DetectCable (pull high 1.8V)  |  2 | 54MHz Clock  |
-^  3 | ClkSelect(C10)  |  4 | GND  | +^  3 | ClkSelect(CP10)  |  4 | GND  | 
-^  5 | +12V  |  6 | 27Mhz Clock  | +^  5 | +12V  |  6 | 27MHz Clock  | 
-^  7 | VDATA0 (C09)  |  8 | GND  | +^  7 | VDATA0 (CP09)  |  8 | GND  | 
-^  9 | VDATA1 (C08)  |  10 | VDATA2 (C07)  | +^  9 | VDATA1 (CP08)  |  10 | VDATA2 (CP07)  | 
-^  11 | GND  |  12 | VDATA3 (C06)  | +^  11 | GND  |  12 | VDATA3 (CP06)  | 
-^  13 | VDATA4 (C04)  |  14 | GND  | +^  13 | VDATA4 (CP04)  |  14 | GND  | 
-^  15 | VDATA5 (C03)  |  16 | VDATA6 (C02)  | +^  15 | VDATA5 (CP03)  |  16 | VDATA6 (CP02)  | 
-^  17 | +3.3v   18 | VDATA7 (C01)  |+^  17 | +3.3V   18 | VDATA7 (CP01)  |
 ^  19 | LRCK (Audio)  |  20 | GND  | ^  19 | LRCK (Audio)  |  20 | GND  |
 ^  21 | Data (Audio)  |  22 | BCLK (Audio)  | ^  21 | Data (Audio)  |  22 | BCLK (Audio)  |
-| Note: (Cxx) = Chip pin # ||||+| Note: (CPxx) = Chip Pin # ||||
  
 Video is sent as 4:2:2 YCrCb component. Video is sent as 4:2:2 YCrCb component.
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 ^ Macronix CMPV-DOL Pinout ^^^^ ^ Macronix CMPV-DOL Pinout ^^^^
 ^ Pin ^ Signal ^ Pin ^ Signal ^ ^ Pin ^ Signal ^ Pin ^ Signal ^
-^  1 | Data7   2 | Data6  | +^  1 | VDATA7   2 | VDATA6  | 
-^  3 | Data5   4 | Data4  | +^  3 | VDATA5   4 | VDATA4  | 
-^  5 | 3.3V  |  6 | Data3  | +^  5 | 3.3V  |  6 | VDATA3  | 
-^  7 | Data2   8 | Data1  | +^  7 | VDATA2   8 | VDATA1  | 
-^  9 | Data0   10 | ClkSelect |+^  9 | VDATA0   10 | ClkSelect |
 ^  11 | 54MHz Clock  |  12 | GND  | ^  11 | 54MHz Clock  |  12 | GND  |
 ^  13 | *  |  14 | *  | ^  13 | *  |  14 | *  |
-^  15 | R-Y   16 | GND  | +^  15 | RED/Pr   16 | GND  | 
-^  17 | B-Y   18 | 3.3V  | +^  17 | BLUE/Pb   18 | 3.3V  | 
-^  19 | Y  |  20 | SENS  |+^  19 | GREEN/Y  |  20 | SENS  |
 ^  21 | H-Sync  |  22 | V-Sync  | ^  21 | H-Sync  |  22 | V-Sync  |
 ^  23 | GND  |  24 | GND  | ^  23 | GND  |  24 | GND  |
 | *1.2V Compensation or Filter?? |||| | *1.2V Compensation or Filter?? ||||
av/nintendodigitalav.1232739739.txt.gz · Last modified: 2019/08/27 20:44 (external edit)