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av:nintendomultiav [2009/03/22 23:32]
82.16.34.173 typo correct
av:nintendomultiav [2019/08/27 20:45] (current)
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 According to [[mailto:​jchristy@hplred.HP.COM|Jim Christy]], the US and NTSC SNES have a 'DC offset',​ which is basically extra voltage, on the RGB lines (1v DC according to Jay Tiltons site). You can filter this out with one 220uf capacitor on each of the RGB lines (+ towards console, - towards display). ​ PAL SNES systems do not need these caps, but require 75ohm resistors to ground in their place in order to get the video contrast down to the correct level. ​ PAL GameCubes need the caps, NTSC GameCubes don't output RGB through this connector. According to [[mailto:​jchristy@hplred.HP.COM|Jim Christy]], the US and NTSC SNES have a 'DC offset',​ which is basically extra voltage, on the RGB lines (1v DC according to Jay Tiltons site). You can filter this out with one 220uf capacitor on each of the RGB lines (+ towards console, - towards display). ​ PAL SNES systems do not need these caps, but require 75ohm resistors to ground in their place in order to get the video contrast down to the correct level. ​ PAL GameCubes need the caps, NTSC GameCubes don't output RGB through this connector.
  
-Actually, there appears to be different PAL models with different RGB output. In my case, I had an RGB SCART cable designed for GameCube (I popped the SCART connector open, and there were resistors on the RGB pins). I also had two machines: "​SNSP-001(SCN)"​ (PAL, Scandinavian model) and "​SNSP-001A(FRG)"​ (PAL, Unknown origin, possibly French or German, guessing by the "​FRG"​). The SCN model did NOT work with the GameCube RGB SCART (picture became close to completely dark after a few seconds), while the FRG model works perfectly with the "​capping"​ GameCube SCART.+Actually, there appears to be different PAL models with different RGB output. In my case, I had an RGB SCART cable designed for GameCube (I popped the SCART connector open, and there were resistors on the RGB pins)(But I'm going to [[http://​custom-essay-writing-service.org/​custom-research-papers.php|do my research]] about it later). I also had two machines: "​SNSP-001(SCN)"​ (PAL, Scandinavian model) and "​SNSP-001A(FRG)"​ (PAL, Unknown origin, possibly French or German, guessing by the "​FRG"​). The SCN model did NOT work with the GameCube RGB SCART (picture became close to completely dark after a few seconds), while the FRG model works perfectly with the "​capping"​ GameCube SCART.
  
 For reference, [[http://​www.gamesx.com/​misctech/​mypin.htm|here'​s the pinout]] I use to connect all my systems to my monitors. A single common pinout means I don't need a seperate monitor cable for each system. For reference, [[http://​www.gamesx.com/​misctech/​mypin.htm|here'​s the pinout]] I use to connect all my systems to my monitors. A single common pinout means I don't need a seperate monitor cable for each system.
 
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