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imports:sega_saturn [2008/05/19 23:16] – external edit 127.0.0.1imports:sega_saturn [2019/08/27 20:45] (current) – external edit 127.0.0.1
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 ===== Sega Saturn Import Mod ===== ===== Sega Saturn Import Mod =====
-{{skill>6/10}}All Sega Saturns can be modified to play imported games from any region. Don't be afraid to open it up and have a look around, there's nothing to be scared of as long as you pay attention to what you're doing, don't force anything, and be sure to keep all the screws! WARNING: This job involves soldering of electronic parts. Do not attempt unless you are comfortable soldering electronic parts. The jumpers described are NOT the normal plastic moveable jumpers you find on a typical hard drive, these are HARD WIRED electronic components that you must unsolder then resolder into the desired position.. +{{skill>6/10}}All Sega Saturns can be modified to play imported games from any region. Don't be afraid to open it up and have a look around, there's nothing to be scared of as long as you pay attention to what you're doing, don't force anything, and be keep all the screws! 
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 ==== The Theory ==== ==== The Theory ====
 The basic theory is simple: There are jumpers on the Saturn mainboard which tell the OS what country it is running in. Changing these jumpers will make the Saturn believe it is running in another country, allowing you to run imported software. It will NOT work for copied software (Software pirates must die!), nor will it translate your games from Japanese to English.  The basic theory is simple: There are jumpers on the Saturn mainboard which tell the OS what country it is running in. Changing these jumpers will make the Saturn believe it is running in another country, allowing you to run imported software. It will NOT work for copied software (Software pirates must die!), nor will it translate your games from Japanese to English. 
 {{ imports:saturn-jumper-oc.gif }} {{ imports:saturn-jumper-oc.gif }}
-There are four jumpers we are concerned with, #6, 7, 10 and 11. For an American Saturn the jumpers currently set are 10 and 7. To change it to Japanese mode, you must open these jumpers and close jumpers 11 and 6.+There are four jumpers we are concerned with, #6, 7, 10 and 11. For an American Saturn the jumpers currently set are 10 and 7. To change it to Japanese mode, you must open these jumpers and close jumpers 11 and 6. 
  
 ==== How The Jumpers Work ==== ==== How The Jumpers Work ====
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 <box warning round |Common Points>It's not strictly necessary to know where the common points are if you're making a permanent change.  If you're installing a switch, you **must** connect the common point to the center leg of the switch, or you will connect +5V and GND, and then sparks fly (and Saturns die).</box> <box warning round |Common Points>It's not strictly necessary to know where the common points are if you're making a permanent change.  If you're installing a switch, you **must** connect the common point to the center leg of the switch, or you will connect +5V and GND, and then sparks fly (and Saturns die).</box>
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 ==== The Country Codes ==== ==== The Country Codes ====
 This table lists the jumpers that should be CLOSED to set a certain region. This table lists the jumpers that should be CLOSED to set a certain region.
-^Region^Jumpers (Closed Jumpers)^^^^ + 
-(Is this table correct? According to the voltage table below, Either "Do Not Use" configuration should result in all ground or all +5vHowever, in the "Locating the Jumpers" images, they clearly show that the pin configuration results in at least one of the pins jumping a +5v.)+Note: I (phreak97Just modded an early Japanese saturn which had JP6 and JP7 reversed. It took me ages to figure out that it was set to south america instead of USA. 
 +You can tell if yours is reversed by confirming the jumper positions before you start. This console according to the jumper labels appeared to be set to "Do Not Use" but was actually set to Japan as it should have been. 
 + 
 +^Region^Jumpers (Closed Jumpers)^^^^                          
 ^.^JP6/JP7^JP8/JP9^JP10/JP11^JP12/JP13^                        ^.^JP6/JP7^JP8/JP9^JP10/JP11^JP12/JP13^                       
 ^  Do Not Use |     JP6  |  JP9  |  JP11  |  JP13  |           ^  Do Not Use |     JP6  |  JP9  |  JP11  |  JP13  |          
-^  Japan |          JP7   JP9  |  JP11  |  JP13  |          +^  Japan |          JP6   JP9  |  JP11  |  JP13  |          
 ^  Asia NTSC |      JP6  |  J08  |  JP11  |  JP13  |           ^  Asia NTSC |      JP6  |  J08  |  JP11  |  JP13  |          
 ^  Sega Reserved |  JP7  |  J08  |  JP11  |  JP13  |           ^  Sega Reserved |  JP7  |  J08  |  JP11  |  JP13  |          
-^  North America |  JP6   JP9  |  JP10  |  JP13  |    +^  North America |  JP7   JP9  |  JP10  |  JP13  |    
 ^  Mid + S America NTSC |  JP7  |  JP9  |  JP10  |  JP13  | ^  Mid + S America NTSC |  JP7  |  JP9  |  JP10  |  JP13  |
 ^  Korea |          JP6  |  J08  |  JP10  |  JP13  |           ^  Korea |          JP6  |  J08  |  JP10  |  JP13  |          
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 ^  Asia PAL |       JP6  |  J08  |  JP11  |  JP12  |           ^  Asia PAL |       JP6  |  J08  |  JP11  |  JP12  |          
 ^  Sega Reserved |  JP7  |  J08  |  JP11  |  JP12  |           ^  Sega Reserved |  JP7  |  J08  |  JP11  |  JP12  |          
-^  Europe PAL |     JP7   JP9  |  JP10  |  JP12  |          +^  Europe Etc |     JP6   JP9  |  JP10  |  JP12  |          
 ^  Mid + S America PAL |  JP7  |  JP9  |  JP10  |  JP12  |     ^  Mid + S America PAL |  JP7  |  JP9  |  JP10  |  JP12  |    
 ^  Sega Reserved |  JP6  |  J08  |  JP10  |  JP12  |           ^  Sega Reserved |  JP6  |  J08  |  JP10  |  JP12  |          
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 ^  Sega Reserved |  GND  |  +5v  |  +5v  |  +5v  | ^  Sega Reserved |  GND  |  +5v  |  +5v  |  +5v  |
 ^  Do Not Use |  +5v  |  +5v  |  +5v  |  +5v  | ^  Do Not Use |  +5v  |  +5v  |  +5v  |  +5v  |
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 ==== Locating The Jumpers ==== ==== Locating The Jumpers ====
imports/sega_saturn.1211202977.txt.gz · Last modified: 2019/08/27 20:44 (external edit)