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nfg:backup_technique_and_game_lab [2005/12/26 14:59] – Why does this page attract dental ads? nfgnfg:backup_technique_and_game_lab [2019/08/27 20:45] (current) – external edit 127.0.0.1
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 ===== Backup Technique + Game Lab ===== ===== Backup Technique + Game Lab =====
-If you were any kind of hacker in Japan during the late eighties or later, you'd have had a hard time staying away from Backup Technique (バックアップ括用テクニック) magazine.  Starting with the Famicom, this A5-sized magazine covered nearly every console and computer system available, and was filled with hard and soft hacking, cracking and duplication.  It was a magazine that simply had no Western equivalent.+If you were any kind of hacker in Japan during the late eighties or later, you'd have had a hard time staying away from Backup Technique (バックアップ括用テクニック) magazine.  Starting with the Famicom, this A5-sized magazine covered nearly every console and computer system available, and was filled with hard and soft hacking, cracking and duplication.  It was a magazine that simply had no Western equivalent. ((A magazine called “Hardcore Computist” (later simply “Computist”) had cracking techniques for Apple II (and later PC) computers, but never discussed console games.))
  
 Backup Technique later changed the name to GameLab, a less copyright-offensive title.  As GameLab the focus slowly started to shift, as consoles became less and less hacker friendly, from low-level hacking to GameShark codes, modchip information and flashcart reviews. Backup Technique later changed the name to GameLab, a less copyright-offensive title.  As GameLab the focus slowly started to shift, as consoles became less and less hacker friendly, from low-level hacking to GameShark codes, modchip information and flashcart reviews.
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 {{ http://gamesx.com/grafx/AVnoHon.jpg?nocache }} {{ http://gamesx.com/grafx/AVnoHon.jpg?nocache }}
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-FIXME - Add some images.+
  
nfg/backup_technique_and_game_lab.1135573160.txt.gz · Last modified: 2019/08/27 20:44 (external edit)