av:xbox360av
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Xbox 360 AV Connector
Much like most post-Dreamcast consoles, the 360 has variable outputs depending on the status of the SELECT pins. Some pins are always the same (digital audio) but others may be changed, enabled or disabled depending on the cable's SELECT status. The select pins are usually called ID1 - ID3, and those names are maintained here.
Pin | Description | - | Pin | Description |
---|---|---|---|---|
1 | GND (Red) | - | 2 | GND (Green) |
3 | Red / Component Pr / Svideo Y | - | 4 | Green / Component Y / Svideo C |
5 | GND (Composite) | - | 6 | GND (Blue) |
7 | Composite | - | 8 | Blue / Component Pb |
9 | GND (H Sync) | - | 10 | GND (V Sync) |
11 | H Sync | - | 12 | V Sync |
13 | GND (Audio R) | - | 14 | GND (Audio L) |
15 | Audio R | - | 16 | Audio L |
17 | SCART Switching | - | 18 | ID1 |
19 | SCART Blanking | - | 20 | GND (ID1) |
21 | ? | - | 22 | ID2 |
23 | ? | - | 24 | GND (ID2) |
25 | Audio (SP-DIF) | - | 26 | ID3 |
27 | GND (SP-DIF) | - | 28 | GND (ID3) |
29 | +5V (SP-DIF) | - | 30 | Reserved |
Mode Select Pins
- NC = Not Connected, GND = connected to ground
- Not all modes are functional.
ID1 | ID2 | ID3 | Mode |
---|---|---|---|
NC | NC | NC | - |
GND | NC | NC | VGA |
NC | GND | NC | Composite AV |
GND | GND | NC | ? |
NC | NC | GND | Component AV |
GND | NC | GND | ? |
NC | GND | GND | RGB / SCART |
GND | GND | GND | ? |
- According to this xbox-scene thread s-video uses pins 21 + 23 to select the mode (another SELECT pin? No other pinout references these pins at all).
- It is assumed, but not proven, that H & V Sync are inactive except for VGA mode. Composite video is used in SCART / RGB mode (does it need a sync stripper then?)
Info found:
av/xbox360av.1241853141.txt.gz · Last modified: 2019/08/27 20:44 (external edit)